Player Levels are important to understand a player's potential, and they received a revamp when PES 2020 was released.
In this section, let's learn all about levels and how to train players correctly in PES 2020.
In 2020, all players you get will be level 1 - this is their "default state". In the past, level 30 represented the baseline level of performance for all players, so if you are familiar with previous iterations of myClub, this basically means that level 1 is the new level 30.
Their Overall Rating at level 1 will determine the player's Ball Type (White, Bronze, Silver, Gold or Black). Depending on the player's age and potential for growth, they will have a different max level ceiling.
This means that gold ball players (and even some silvers) can be rated higher than 85 when maxed out - which is good, because they are cheaper to maintain. You can have a look at some of the best Gold, Silver and Bronze players here.
To reach your players' max level, you will need to train them to upgrade their stats. To do so, you will need to play a lot (each game will give your players a bit of EXP, depending on minutes played, star rating and difficulty setting) and/or convert players you no longer want into EXP Trainers.
You can use this handy Contract and Experience Calculator Spreadsheet for PES 2020 (check the "Experience Calculator Tab") to see how much EXP you need to gather to max out a player.
Converting Players into EXP Trainers
Throughout the season, you will get many players that you don’t like, don’t fit your play style or simply don’t need.
When you have players you won’t use in your games, you might as well convert them into EXP trainers to “feed” them to your favourite players.
I usually wait until their contracts run out, and instead of renewing, I convert them into trainers. If they are White Balls they won’t have a lot of EXP to give, but it all adds up. You can store up to 100 trainers.
Each player has different potential. Just like in real life, young players will have a higher ceiling - a player like Vinícius Júnior (gold ball, 82 rated) can be trained all the way up to become a Black Ball left winger… a lot of effort to train, but a much cheaper contract to renew!
To make sure you don't accidentally convert your favorite players into trainers, you can lock your players inside the CLUB HOUSE / myClub MEMBERS screen (just pick your player(s) and press the "Player Menu" button).
When you’re training your players, make sure you take both their position and their trainer’s position into consideration. In other words, you should train a CF with a CF, or a DMF with another DMF to maximise compatibility, thus more EXP.
In PES 2019, the level of the player you were converting into trainer was something important to consider. Their base EXP increases every 10 levels - so if you had a player at level 18, you might as well reach level 20 before converting him into a trainer. For PES 2019, you could use this very handy Base Experience Calculator to determine how much Base Experience you can get.
You can see the minimum guaranteed points you will get before submitting for training, but this is just the “worst case scenario” - taking just the position into account.
You can actually get even more EXP if you’re lucky and you get a Multiplier. But how does that work?
Multipliers, as the name says, multiply the base EXP you can get from a trainer.
There are apparently 6 possible multipliers you can randomly get: 1x, 2.4x, 5.75x, 13.8x, 33x and 79.2x. You’ll be real lucky if you ever see the last one!
You can increase your odds of getting a high multiplier if you look at the traits of your players and the trainers you have at your disposal.
When you're training a player, if you look closely at the "Training Details" screen, you will see 3 fields:
- Current Club
- Playing Style
These 3 factors are the ones you should take into consideration if you want to increase your chances of getting a higher multiplier.
Let's use Jemerson as an example: he is a Brazilian CB that plays in Monaco and has a “Build Up” Playing Style. If you train him with another Brazilian CB that has that exact Playing Style, you’re more likely to get a high multiplier.
Training with Duplicate Players
This is probably the best way to max out a player you really like.
Duplicates get 3x the base experience when training each other, so you're definitely giving your player a bigger boost - and what's even better is that since they both have everything in common, you are increasing the odds of receiving a high multiplier, as seen in the previous section.
How do you get Duplicate Players? You can either spin a lot of Agents (and I mean a lot!) or you can continuously scout, train, and convert those players into trainers - this is the approach most people use, although it's pretty time-consuming.
Keep in mind you can't scout a player you already have in your squad - so you need to keep converting them into trainers before scouting a new one.
Let's say you want to train Naldo: you can scout him, train him up to level 10 or 20 to get bigger base EXP, convert him as trainer, and repeat this process all over again. When you feel like you have enough Naldos in your training inventory, you can then scout Naldo one final time and train him with all your trainers.
One thing to note is that featured players are actually different from the regular players, so you can scout the regular versions to max out your featured players. This is actually my favorite way to level up players.
If you have millions of GP (or coins) and would rather spin agents, you can reset the box as soon as you get the player you want to give it another go.
EXP, Position and Skill Trainer Items
Every now and then, new competitions become available where you can participate and win certain items to apply to your players. You can get:
- EXP Trainers, an item with a certain amount of points (like 4.000 EXP) that you can use on one of your favourite players;
- Position Trainers, an item that will randomly max out one of your player’s less popular positions;
- Skill Trainer, an item that will give your player a random new skill (such as Low Punt for Goalkeepers). Have a look at the full list of available Player Skills.